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Category: media


Untitled_Mood @ Demina

March 2nd, 2010 — 4:50pm

cartel-demina-separado

El sabado 13 de marzo estaremos participando en el evento inaugural de Demina Laboratorio de Artes en la ciudad de Acapulco. Para este evento se organizo una exposición colectiva de arte electrónico conformada por la obra de artistas como Arcangel constantini (df) Ulises Barreda (aca ) y sus servidoras DreamAddictive ( tj).

Comment » | instalación, live, media, news

DreamAddictive en ArtNexus No. 74, Volumen 8, 2009

December 16th, 2009 — 3:18am

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En el No. 74 de la Revista ArtNexus aparece un texto de Marcela Quiroz sobre “Deep Thought, the audio entropy machine” instalación sonora que presentamos el mes de agosto en el espacio independiente Estación Tijuana. La realización de esta pieza fue posible gracias al apoyo de InSite.

marcela-tj002

(Para leer el texto dar click sobre la imagen y hacer zoom)

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Sinestesia

December 7th, 2009 — 5:08am

Primera Convocatoria 2010 > Patrones Visuales

La primera convocatoria de «Sinestesia Netlabel» explora la idea que subyace al concepto de simultaneidad sónica y visual propia del fenómeno sinestésico. Propone como punto de partida la reinterpretación de un lenguaje gráfico específico, que desde su naturaleza estática sugiere cualidades cinéticas y rítmicas, que lo hace comparable con otros medios de expresión, como la música y la poesía.

1 comment » | media, net, network, news, vj

Make: en Español.

May 2nd, 2009 — 8:12pm

lo_mejor_make1

La revista Make acaba de lanzar versiones en español y japones de su ya conocido blog.

Entre los posts del mes de abril podrán encontrar uno dedicado al Open Source Orchestra donde se incluyen imágenes y vídeos del proyecto en proceso.

Aquí les dejamos un link a lo mejor de Make en Español del mes de abril.

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Intimate Simulations

March 11th, 2009 — 3:49pm

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Grand opening of Lui Velazquez 2.0
Saturday March 14th / Sabado 14 Marzo
7-9pm

Featuring the work of:

Susy Bielak
Dream Addictive Lab
Elle Mehrmand
Zac Montanaro
Priscilla Lázaro Rabago

Co-curated by Katherine Sweetman, Micha Cárdenas and Felipe Zuñiga

In contemporary western society, we have developed an intimate relationship with our simulations. Both simulation and reenactment have become part of our daily lives, and we are familiar with their logics. Simulation is so deeply embedded in our thinking, that many of our most important decisions are made based on simulation, such as the dropping of bombs. Yet simple, personal decisions in our daily lives are also made on simulations, such as weather simulations. In our homes at night, we watch the news and see reenactments of crimes. Our political struggles are influenced by the reenactments of the lives of historical figures and moments. Scientists rely on the logic of simulation to inform their decisions and conclusions, making the most sacrosanct act of ‘proof’ in our society, based on a simulation of, for example, biological behaviors. Legal decisions depend on reenactments such as in the assassination of JFK. In Simulacra and Simulation Baudrillard quotes Ecclesiastes saying “the simulacrum is never what hides the truth– It is truth that hides the fact that there is none. the simulacrum is true.” Today this idea still holds great significance as new forms of simulation and reenactment work themselves into our most private moments.

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Artists are directly engaging with the logics of simulation and reenactment, using their vernaculars and exploring their dimensions and implications. In this show, we are presenting a number of pieces which deeply engage with simulation and reenactment. In Suzy Bielak’s “Quake/Temblor”, a reenactment of the Mexico City earthquake of 1985, we witness a reenactment of a moment from her personal history, using the technologies of scientific simulation. Elle Mehrmand’s “w3eks..” simulates her memory of 3 weeks of her life, providing an intimate reliving of her experience. Priscilla Lázaro Rabago’s performance and video both contains and recreates a puppet show, creating a nested topology of copies and simulations of humanness. Zac Montanaro’s “Missing Priest Puts Focus on Cluster Ballooning” reenacts a political act of communication through low tech border disturbance gestures. While Dream Addictive’s Untitled_Mood is a simulator of a virtual mirror with a memory, in which the viewers intimtate experience of their own image in the mirror is fractured and doubled through the memory of the mirror itself. These pieces explore multiple trajectories of simulation and evoke its place, embedded in our lives, between us and ourselves.


Lui Velazquez
Calle José Maria Larroque #273.
2do Piso, Int. 6, Colonia Federal.
Tijuana, Baja California.
Mexico, C.P. 22 300
flyer at: http://luivelazquez.com/lui_card1
directions at: http://luivelazquez.com/directions

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Dream @ Tierra Adentro.

December 23rd, 2008 — 3:08pm

En el Numero 155-156 de la revista Tierra Adentro, aparece un encarte dedicado a nuestro trabajo, ademas de la portada inspirada en el script de curvecode modificado para versión impresa. Agradecemos a Mónica Nepote y Rodrigo Castillo por invitarnos a participar.

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Esto es Protolab

October 27th, 2008 — 12:02pm

De octubre a diciembre del 2008 ProtoLab presenta una interesante temporada de workshops, diseñados para generar un vinculo entre artistas de diferentes áreas con tecnologías emergentes. Conoce mas acerca de Protolab visitando su sitio en www.protolab.ws



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3rd Upgrade!International meeting

August 13th, 2008 — 12:19pm

The meeting theme “Chain Reaction” illustrates the network itself, the way it works and functions, correlates and interacts. The Upgrade!International started as a creative spark that gradually grew into an international group of nodes influencing each other continually through permanent communication. The meeting gathers Upgrade! nodes into one core event in Macedonia and will hopefully cause a positive chain reaction. Upgrade! network gathers annually or bi-annually, each time in a different city for a festival by artists who participated in the Upgrade! meetings around the world.

“Chain reaction” was initiated by 5 partner nodes (Upgrade! Belgrade, Upgrade! Berlin – Public Art Lab, Upgrade! Sofia – InterSpace, Upgrade! Istanbul – NOMAD and Upgrade! Skopje – Line Initiative and Movement) that are responsible for the main coordination and communication of the project with other nodes from the network.

The outcome of the meeting is a 4 day festival with various activities that are created by common effort of the Upgrade! International nodes. On this occasion 50 international artists, curators, and arts producers will gather in Skopje to meet, present art projects and further develop the network. The artistic program of this project is rich, diverse and presents the latest developments of the new media scene on international level.

The artistic program comprises 6 parts:

+ Exhibition

+ Public interventions

+ Live a/v performances

+ Performances

+ Screening program

+ Lectures

+ Workshops

These events will take place in different cultural spaces in the city centre. The vibrancy created by having the event happening throughout the city also serves to increase the opportunity for dialogue and place-making, letting the city and its people become part of the festival.

One major aim of the Upgrade! International 2008 meeting is to establish new forms of cultural exchange among the neighbouring countries in the Balkans. The partner nodes in the Balkans are working to show that culture continues to be a powerful force for regional cooperation. The nodes have already hosted smaller exchanges amongst themselves and have worked in a peer-to-peer mentorship capacity to help start and support new nodes in the area. This cooperation has allowed the organizers and local participants to foster a sense of confidence and unique identity amongst new media practitioners internationally. Due to our limited opportunities for mobility and cultural activism on a European and international level, the meeting in Skopje will be of great importance for the region. It’s an outstanding opportunity for many of the local cultural operators, artists, and curators to increase their knowledge and experiences and to share their expertise with others. Hosting the international meeting in Skopje in partnership with neighbouring nodes is a step forward towards creating ongoing cultural linkages in the Balkans.

Upgrade! is an international, emerging network of autonomous nodes united by art, technology, and a commitment to bridging cultural divides. Its decentralized, non-hierarchical structure ensures that Upgrade! (i) operates according to local interests and their available resources; and (ii) reflects current creative engagement with cutting edge technologies. While individual nodes present new media projects, engage in informal critique, and foster dialogue and collaboration between individual artists, Upgrade! International functions as an online, global network that gathers annually in different cities to meet one another, showcase local art, and work on the agenda for the following year.

Upgrade! Background: Since April 1999, a group of new media artists and curators have gathered in New York City. The first meeting took place at a bar in the east village with Tim Whidden & Mark River [MTAA], Mark Napier and founder, media artist Yael Kanarek.

Upgrade! New York partnered with Eyebeam in March 2000.
The first and the second Upgrade! International gatherings have taken place in the United States in 2005th and 2006th. After this experience, some members of the network expressed their wish to get familiar with other countries, artistic contexts and realities of Upgrade! members.
Upgrade! Skopje hosted by Line initiative and movement, received the network’s support to organize and host the 3rd international gathering in Skopje, Macedonia, between 11th and 14th September 2008.

Comment » | media, network, news

intalacion aurora-artificial + generative dream

July 22nd, 2008 — 1:08am








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Cultura Open Source

February 27th, 2008 — 1:14pm

En low electrónico tenemos tres años promoviendo y difundiendo la cultura digital de actualidad. Nos alegra mucho que los objetivos de promoción de la escena electrónica y la generación de redes de comunicación e información entre artistas, intelectuales y desarrolladores se esten logrando. Te invitamos a ser parte de la comunidad Low Electrónico enviando tus proyectos, agregando noticias o haciendo donativos, los cuales nos permitirán seguir mejorando el sitio para beneficio de todos los usuarios. Participar y compartir es lo que hace posible la democratización de los medios y del conocimiento. Gracias a todos los que nos ha apoyado dando forma a esta comunidad experimental. Nos vemos on line.

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SpaceJunk

February 11th, 2008 — 11:50pm

Acabamos de hacer un update al proyecto de Atmospheric Pollution donde integramos gráficos e información relacionados al tema de
la basura espacial. Visita el sitio para ver las actualizaciones.

Comment » | generative, maps, media, net, news

soundtoys + glich-gen

July 4th, 2007 — 1:34pm

Soundtoys acaba de agregar nuevos proyectos para su colección 2007, entre ellos nuestro consola online glich-gen. Los invitamos a visitar este proyecto que tiene desde el 1997 promoviendo la cultura de la interacción con el sonido, en este portal podrán encontrar una gran cantidad de interesantes proyectos de net.art, software, aplicaciones generativas y mucho mas.

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low-electronico beta 2.0

March 24th, 2007 — 2:19pm

Después de una larga ausencia low-electronico regresa a la red completamente actualizado y con mejor información para todos aquellos interesados en la cultura de los nuevos medios. En esta ocasión el proyecto se une a Open:América una iniciativa desarrollada en el centro de arte y tecnología: Eyebeam, la cual se enfoca en la difusión de información open source para Latinoamérica.

El lanzamiento del nuevo sitio será la primera semana de abril.

Que es esto de low-electronico?

Low Electrónico es un Index virtual que integra proyectos de medios digitales y análogos, así como tutoriales y textos de teoría en medios, como un modo de fortalecer y ampliar los margenes de conocimiento de todos los involucrados en esta sociedad de intercambio libre y gratuito. Creemos que la información es un bien colectivo, y que se debe permitir y propiciar el flujo libre del conocimiento para que éste pueda ser procesado y tranformado hasta convertirse en un proceso cultural activo y no en un sistema de elite exclusivo.

Low Electrónico es una red de de CoLabs (Colectivos y Laboratorios) e individuos relacionados con las prácticas de producción digital. Nuestro fin no es imponer un formato de apreciación y comprensión de la cultura digital actual, el objetivo es servir como plataforma para la generación de redes que reflejen los avances y procesos de este nuevo esquema en constante transformación. El conociemiento es una vez más el arma impresindible para librar la batalla en la era de la globalización y el mercado capitalista. Nos unimos intimamente a la visión del Open Source y las tecnologías DIY (Do It Yourself) como artistas y como individuos en busca de nuevas formas de relación y de intercambio.

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self-organizational ecosystem

March 16th, 2007 — 10:31am

“unDEAF is an uncurated, unmoderated, self-organizational online and offline ecosystem where the content and development is driven and created by the participants. Your work will not be judged, or restricted by a theme, neither it has to be finalized. unDEAF is self-organized. You organize and promote your own event, whether an art piece, a performance, a talk, a workshop, a meal, a song, a party or other as-yet-undefined events.”

To participate, you just have to announce your event on their website and show up in “person or avatar” from 10th to 15th of April. If you’d like to help them organize it, they might even have accommodation for you as well.

Call for participation.

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Wojciech Kosma — varios proyectos

February 14th, 2007 — 5:39pm

Wojciech Kosma es originario de Polonia actualmente vive y trabaja en la ciudad de Londres donde se encarga del dorkbot local. Su trabajo se caracteriza por el desarrollo de software especifico adaptado a hardware comercial como el play station portátil, teléfonos celulares, teclados y cualquier instrumento que pueda convertir en un controlador. La interacción de su trabajo abarca el desarrollo de proyectos figurativos como NANO INSTRUMENTALISTS y proyectos abstractos para performance en tiempo real como FUNNEL.

Les recomendamos ampliamente visiten su sitio de internet y conozcan su trabajo.

Comments Off | controller, installation, media, news, software

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